+moveright |
ETMain |
Client |
Strafe/sidestep to the right |
+moveup |
ETMain |
Client |
Move up, i.e. Jump |
+prone |
ETMain |
Client |
Go prone, lie down. |
+reload |
ETMain |
Client |
Reload weapon |
+right |
ETMain |
Client |
Look left |
+salute |
ETMain |
Client |
When you have a server, you can drag bodies when they wait for a medic |
+speed |
ETMain |
Client |
Toggle walk/run (depending on what AlwaysRun is set to) |
+sprint |
ETMain |
Client |
Sprint, run fast draining stanima bar |
+stats |
ETMain |
Client |
Popup box showing the stats of the player (you, or the guy you’re spectating) |
+strafe |
ETMain |
Client |
When holding this and +left or +right the movement will be strafe instead of look |
+topshots |
ETMain |
Client |
Popup box showing the players with the best hit:miss for each weapon |
+useitem |
ETMain |
Client |
Nothing? |
+zoom |
ETMain |
Client |
Use binoculars |
activeAction |
ETMain |
Client |
Perform the specified when joining server? |
addbot |
ETMain |
Server |
N/A, Q3 relic |
addfavorite |
ETMain |
Client |
For adding a server to favourites (server browser) |
Arch |
ETMain |
Client |
Stores the OS, non-user |
auth_rconPassword |
ETMain |
|
|
auth_refereePassword |
ETMain |
|
|
AuthLevel |
ETMain |
Server |
Possibly differentiates between console and remote console? |
autoRecord |
ETMain |
Client |
Records a demo with descriptive filename |
autoScreenshot |
ETMain |
Client |
Takes screenshot, JPG, descriptive filename |
b_altHud |
ETPro |
Client |
Sets which ETPro alternative HUD design to use, (0, 1 or 2) pics, more |
b_altHudFlags |
ETPro |
Client |
If b_altHud is 1/ 2; 1 = move roundtimer, 2 = hide rank, 4= move messages. pics |
b_anticheat |
ETPro |
Server |
Toggles ETPro’s anticheat (IAC) |
b_antilag |
ETPro |
Client |
Set your antilag: 0 = none, 1 = Neil Toronto’s antilag, 2 = ETMain |
b_antiwarp |
ETPro |
Server |
Toggles code which prevents players ‘warping’ |
b_backupcvars |
ETPro |
Client |
Wether to save a file of the original value of cvars changed via sv_cvar restrictions |
b_bannerlocation |
ETPro |
Server |
Location of the text banners (detail) |
b_bannern |
ETPro |
Server |
Use for specifying the text of each banner (detail) |
b_banners |
ETPro |
Server |
Specifies number of server banners, see (detail) |
b_bannertime |
ETPro |
Server |
Duration each banner is shown for (detail) |
b_beginround |
ETPro |
Client |
Assign commands to this and they will be automatically executed at start of new round. See also b_endround. |
b_brokenlogtimestamps |
ETPro |
Server |
Only to be used where required for certain logfile analysers. |
b_campaignFile |
ETPro |
Server |
Sets name for a campaign file, more info. |
b_chargetransfer |
ETPro |
Server |
0 = disallow use of mines to transfer charge between players or ’store charge’ (exploit) |
b_chatAlpha |
ETPro |
Client |
The alpha (transparency) of the background of chat text |
b_chatFlags |
ETPro |
Client |
Toggles the team flag on chat text |
b_chatsounds |
ETPro |
Client |
Toggles playing a radio-crackle noise when there is a team or global chat. |
b_cheatkicktime |
ETPro |
Server |
Duration of auto-kick for IAC cheater detections |
b_cheatlog |
ETPro |
Server |
Set name of IAC log (ETPro anticheat) |
b_cmdwarnings |
ETPro |
Client |
Toggle warnings about trickjump |
b_cursefilter |
ETPro |
Server |
Sets which words to filter out |
b_cursefilteraction |
ETPro |
Server |
Action to take with filtered words: 1- remove word, 2- ****, 3- filter message |
b_customVoiceChat |
ETPro |
Server |
Toggles allowing clients to use "custom” voice chat. Not custom audio pak tho. |
b_cvarempty |
ETPro |
Server |
Resets all ET Pro cvars to their defaults (source) |
b_cvarlist |
ETPro |
Client |
Displays ETPro cvars in console |
b_damagexp |
ETPro |
Server |
XP system: 1= 1 XP per 50hp of damage + 1 XP per kill; 0 = ETMain system. |
b_debugfakebmodel |
ETPro |
|
"allows debugging scripted spawned brushes” |
b_debuglocations |
ETPro |
Client |
For debugging the location name stuff. (Bitflag? Values 1,2,4, 8,16) [c] |
b_defaultbantime |
ETPro |
Server |
Time in seconds for bans without explicitly defined ban time (default 300) |
b_defaultskills |
ETPro |
Server |
Sets the skill levels player’s automatically receive (detail) |
b_demo_autotimescale |
ETPro |
Client |
For use with demo system (especially when making fragmovies) ? |
b_demo_autotimescaleweapons |
ETPro |
Client |
For use with demo system (especially when making fragmovies) ? |
b_demo_drawspectatormessages |
ETPro |
Client |
For disabling spectator etc text in demo playback |
b_demo_dynamitecam |
ETPro |
Client |
Attaches camera to dynamite during demo playback (& ETTV?) |
b_demo_dynamitecounter |
ETPro |
Client |
Puts a countdown timer onto planted dynamite in demo playback (& ETTV?) |
b_demo_followxDistance |
ETPro |
Client |
Distance of camera when following missiles, x-axis |
b_demo_followyDistance |
ETPro |
Client |
Distance of camera when following missiles, y-axis |
b_demo_followzDistance |
ETPro |
Client |
Distance of camera when following missiles, z-axis |
b_demo_freecamspeed |
ETPro |
Client |
For use with demo system (especially when making fragmovies) ? |
b_demo_grenadecam |
ETPro |
Client |
Attaches camera to grenades during demo playback (& ETTV?) 1=frag 2=all nades |
b_demo_lookat |
ETPro |
Client |
Select a player to watch in a demo, use b_demo_nametags for client number? |
b_demo_mortarcam |
ETPro |
Client |
Attaches camera to mortars during demo playback (& ETTV?) |
b_demo_nametags |
ETPro |
Client |
Toggles all players having names above them in demo playback (& on ETTV?) |
b_demo_nopitch |
ETPro |
Client |
Toggles camera pitching when attached to missiles (demoplayback & ETTV? Only) |
b_demo_panzercam |
ETPro |
Client |
Attaches camera to panzers during demo playback (freecam demo/ETTV? Only) |
b_demo_pitchturnspeed |
ETPro |
Client |
Pitch speed when using +freecam_ commands (freecam demo/ETTV? Only) |
b_demo_playersprites |
ETPro |
Client |
Sprite graphic above players (demo & ETTV? Only) |
b_demo_pvshint |
ETPro |
Client |
Draws line from camera to player who recorded the demo, demoplayback only |
b_demo_rollspeed |
ETPro |
Client |
Roll speed when using +freecam_ commands (freecam demo playback/ETTV? Only) |
b_demo_teamonlymissilecam |
ETPro |
Client |
Toggle only following missiles from your own team (freecam demo/ETTV? Only) |
b_demo_yawturnspeed |
ETPro |
Client |
Yaw speed when using +freecam_ commands (freecam demo playback/ETTV? Only) |
b_demorecord_statusline |
ETPro |
Client |
For moving up/down the demo-recording status line on HUD (Obsolite 3.1.12+) |
b_descriptiveTextscale |
ETPro |
Client |
Size/scale of descriptive text (Limbo HUD)? |
b_distanceFallOff |
ETPro |
Server |
Wether bullets lose some of their hitpoint damage inflicted over long range |
b_drawclock |
ETPro |
Client |
Toggles display of the clock (actual time) on the HUD |
b_drawPromotions |
ETPro |
Client |
Wether to give popup notification when you get a rank promotion |
b_drawranks |
ETPro |
Client |
Toggles displaying ranks on the crosshair name popup |
b_drawRewards |
ETPro |
Client |
Wether to display a text & audio notification when you get a skills increase |
b_drawspectatoralpha |
ETPro |
Client |
Sets alpha transparency of spectator HUD text (at the bottom of screen when spectating) |
b_drawspectatorteamflags |
ETPro |
Client |
Toggles a team flag beside the player’s name on HUD when you are spectating them |
b_drawspeed |
ETPro |
Client |
Player speed display on the HUD, for trickjumping. Requires cg_lagometer 0? |
b_emptyScript |
ETPro |
Server |
Assign name of script to execute when server becomes empty |
b_endround |
ETPro |
Client |
Assign commands to this and they will be automatically executed at round end. See also b_beginround. |
b_ettv_flags |
ETPro |
Server |
For ETTV ‘master’ server. 1 disallows slaves to be kicked, 2 gives ETTV slaves shoutcaster status, 3 does both. |
b_fallingbugfix |
ETPro |
Server |
Toggles the fall damage bugfix (dying after falling from small height) |
b_fireteamAlpha |
ETPro |
Client |
The alpha (transparency) of the Fireteam HUD display |
b_fireteamLatchedClass |
ETPro |
Client |
Toggle showing latched playerclass instead of rank (fireteam hud display) |
b_fixedphysics |
ETPro |
Server |
For making player’s FPS not affect player physics. detail. |
b_fixedphysicsfps |
ETPro |
Server |
Sets the FPS equivalent for physics when b_fixedphsyicsfps is 1 detail. |
b_floodMaxCommands |
ETPro |
Server |
Makes the client only be able to send the specified number of rate-limited commands per 30 seconds. To protect server from flooding. |
b_flushitems |
ETPro |
Server |
Makes dropped items like paks lay "flush” to the ground they land on (same angle). |
b_goatsound |
ETPro |
Client |
Wether to play the goat noise on knife kills |
b_headshot |
ETPro |
Server |
For ETPro headshot mode, (0 off, 1 headshot only, 2 instagib, 4 clients can only damage clients, 8 clients only receive damage from clients [bitflag variable]) |
b_helmetprotection |
ETPro |
Server |
Wether damage is reduced for the first headshot received |
b_hitsounds |
ETPro |
Client |
Toggles playing a noise when your bullets hit, 0=none, 1=all hits 2=headshots only |
b_hudYoffset |
ETPro |
Client |
Moves the HUD on the Y (vertical) axis of the screen |
b_instagibDamage |
ETPro |
Server |
Damage done when b_headshot mode’s instagib is enabled |
b_intermissiontime |
ETPro |
Server |
Duration the scoresheet is shown for |
b_intreadypercent |
ETPro |
Server |
% of clients "ready” to skip intermission countdown and continue to the next map. |
b_lagometerAlpha |
ETPro |
Client |
The alpha (transparency) of the lagometer HUD display |
b_levels_battlesense |
ETPro |
Server |
Sets the XP requirements to trigger Levelups for the battlesense skill (detail) |
b_levels_covertops |
ETPro |
Server |
Sets the XP requirements to trigger Levelups for CovOps skills (detail) |
b_levels_engineer |
ETPro |
Server |
Sets the XP requirements to trigger Levelups for Engineer skills (detail) |
b_levels_fieldops |
ETPro |
Server |
Sets the XP requirements to trigger Levelups for FieldOps skills (detail) |
b_levels_lightweapons |
ETPro |
Server |
Sets the XP requirements to trigger Levelups for the Lightweapons skill (detail) |
b_levels_medic |
ETPro |
Server |
Sets the XP requirements to trigger Levelups for Medics skills (detail) |
b_levels_soldier |
ETPro |
Server |
Sets the XP requirements to trigger Levelups for Soldier skills (detail) |
b_locationMode |
ETPro |
Client |
Sets the mode used for locationnames. (values 0 to |
b_locationMaxChars |
ETPro |
Client |
Max number of characters for location name in the Fireteam HUD table, if enabled |
b_locationJustify |
ETPro |
Client |
Alignment of location names in Fireteam HUD table (-1=left&pad 0=left 1=right&pad) |
b_logbanners |
ETPro |
Client |
Toggles server banners also appearing in your console |
b_logrealtimestamps |
ETPro |
Server |
Toggles logfiles using actual time or relative time |
b_mapconfigdirectory |
ETPro |
Both |
Sets folder name to look for map-specific cfg config files |
b_mapscriptdirectory |
ETPro |
Server |
Sets folder name for map .script files. |
b_mapzoom |
ETPro |
Client |
Sets the level of zoom for the compass in HUD. |
b_match_warmupjoin |
ETPro |
Server |
Toggles clients being able to join teams during warmups |
b_maxMortarPitch |
ETPro |
Server |
Allows server to limit the effect of the ground’s slope on mortar deployment |
b_moverscale |
ETPro |
Server |
Multiplier for the speed of map "movers” (e.g. Vehicles) |
b_multiview |
ETPro |
Server |
Toggles allowing MultiView functionality, which consumes more resources and bandwidth |
b_muzzleflash |
ETPro |
Client |
Toggles the weapon ‘fire’ being displayed |
b_noactivatelean |
ETPro |
Client |
Toggles +activate invoking leaning when also pressing a strafe key. |
b_noskillupgrades |
ETPro |
Server |
Disables skills upgrades, i.e. The "skill” improvement rewards from the XP system |
b_numPopups |
ETPro |
Client |
Sets the number of ‘popups’ on the HUD, (-1 to n; where -1=default, 0=none, n=number of popups). |
b_optimizePrediction |
ETPro |
Client |
Should improve performance. See here |
b_panzerhack |
ETPro |
Client |
Toggles putting the PF player’s SMG in weaponbank 2 when it is awarded via XP. |
b_panzerlevelup1 |
ETPro |
Server |
Toggles the alternate panzer levelling up system re: Improved Projectile Resources |
b_popupFadeTime |
ETPro |
Client |
Time it takes for popups to fade (1000 = 1 second) |
b_popupStayTime |
ETPro |
Client |
Duration popups remain on screen beforestarting to fade away (1000 = 1 second) |
b_popupTime |
ETPro |
Client |
Delay between the event and it’s popup being displayed (1000 = 1 second) |
b_predefineddemokeys |
ETPro |
Client |
Wether to always use the predefined demo control keys when replaying a demo |
b_privatemessages |
ETPro |
Server |
Minimum number of characters for name matching for private messages. A value of 0 disables private messaging entirely. (source) |
b_pronedelay |
ETPro |
Server |
Implements a delay in the client’s proning action |
b_realhead |
ETPro |
Server |
Toggles the corrected headbox code. Settings other than 0/1 are for debugging. |
b_riflegrenades |
ETPro |
Server |
Toggles allowing or disallowing any riflegrenades, see also team_maxriflegrenades |
b_semiAdminLevels |
ETPro |
Server |
Sets number of SemiAdmin levels (detail) |
b_semiAdminPassn |
ETPro |
Server |
Sets the rquired password for clients to become semiAdmin. Diff pass required for each b_semiadminlevels |
b_semiadmincmdsn |
ETPro |
Server |
Sets the commands available for each semiAdmin level |
b_shoutcastpassword |
ETPro |
Server |
Sets password required for special spectator class |
b_shove |
ETPro |
Server |
How strong shoves are, 80 default, 0 = disabled |
b_shove_noz |
ETPro |
Server |
Disables the "shove” working vertically |
b_shovesounds |
ETPro |
Client |
Togggles playing a noise on player’s being shoved |
b_showClientCmds |
ETPro |
Server |
Toggles logging all commands client sends to server. Mostly for logfile analysers |
b_shrug |
ETPro |
Server |
Toggle disabling the /shrug sillyness |
b_simpleitems |
ETPro |
Client |
Turns dropped items (paks, weapons etc) into basic 2d images |
b_spectatorNames |
ETPro |
Server |
Wether spectators (2) or Refs (1) see the name "popup” on crosshairs (0,1,2) |
b_speedinterval |
ETPro |
Client |
Frequency of updating the speed shown on the HUD (b_drawspeed) |
b_speedunit |
ETPro |
Client |
Unit used for the speed display on HUD |
b_statsaver |
ETPro |
Server |
Wether client’s XP and stats are restored if they exit then return to the server |
b_stickycharge |
ETPro |
Server |
Clients’ powerbar refills completely (0) or gradually after suicide (1)/any death (2). |
b_sv_hitsounds |
ETPro |
Server |
Toggle allowing hitsounds |
b_textcolorfilter |
ETPro |
Client |
Can be set to filter out certain colours from text. b_textcolorfilter "abcdefghijklmnopqrstuvwxzy1234567890!@#$%&*()-_=+[{]}\|:’<.>/?” |
b_tjg_ghostfx |
ETPro |
Client |
Effects for "ghosts” in trickjump mode (0,1,2,3,4) |
b_tjl_color |
ETPro |
Client |
Colour of trickjump line |
b_tjl_draw |
ETPro |
Client |
When in trickjump mode, this toggles drawing trickjump lines |
b_tjl_quickslot |
ETPro |
Client |
Trickjumping? |
b_tjl_showmaxspeed |
ETPro |
Client |
Shows the max speed on trickjump line |
b_tjl_stepsize. |
ETPro |
Client |
Distance between two points on trickjump line |
b_tjl_stoponnomove |
ETPro |
Client |
Stop drawing trickjump lines when you stop moving |
b_tracers |
ETPro |
Client |
0 = draw no bullet tracers, 1 = normal tracers, 2 = only other player’s tracers ? |
b_votetextscale |
ETPro |
Client |
Size/scale of the vote text |
b_watermark |
ETPro |
Server |
Specify location of the watermark file, if you use one. Automatically prepends watermark/ ! |
b_watermarkAlpha |
ETPro |
Client |
The alpha (transparency) of the watermark HUD display, if the server has one. |
b_watermarkFadeAfter |
ETPro |
Server |
Duration before the watermark starts to fade away |
b_watermarkFadeTime |
ETPro |
Server |
Duration the watermark image takes to actually fade away |
b_weapaltReloads |
ETPro |
Client |
Toggles weapalt reloading |
b_wolfrof |
ETPro |
Server |
Make the SMG rate of fire equal that of RTCW’s Thompson (much faster) |
b_xpstopwatch |
ETPro |
Server |
Toggle for making XP remain over stopwatch rounds, XP gained in first round remains in the concluding round. |
bind |
ETMain |
Client |
Used for assigning keys to actions. Bind x "weaponbank 3″ |
bindlist |
ETMain |
Client |
Displays list of cvars in console |
bot_debug |
ETMain |
Server |
N/A, Q3 relic |
bot_developer |
ETMain |
Server |
N/A, Q3 relic |
bot_enable |
ETMain |
Server |
N/A, Q3 relic |
bot_fastchat |
ETMain |
Server |
N/A, Q3 relic |
bot_grapple |
ETMain |
Server |
N/A, Q3 relic |
bot_groundonly |
ETMain |
Server |
N/A, Q3 relic |
bot_minplayers |
ETMain |
Server |
N/A, Q3 relic |
bot_nochat |
ETMain |
Server |
N/A, Q3 relic |
bot_norcd |
ETMain |
Server |
N/A, Q3 relic |
bot_reachability |
ETMain |
Server |
N/A, Q3 relic |
bot_reloadcharacters |
ETMain |
Server |
N/A, Q3 relic |
bot_rocketjump |
ETMain |
Server |
N/A, Q3 relic |
bot_testichat |
ETMain |
Server |
N/A, Q3 relic |
bot_testrchat |
ETMain |
Server |
N/A, Q3 relic |
bot_thinktime |
ETMain |
Server |
N/A, Q3 relic |
bottomshots |
ETMain |
Client |
Displays the worst aimers |
Bp |
ETPro |
Server |
Sends text to all clients to be displayed in the banner area. (source). bp text |
buyNow |
ETMain |
Client |
Relic, execution is unadvised [removed in 1.03] |
cache_endgather |
ETMain |
Both |
Non-user? Non-reccommended anyway |
cache_mapchange |
ETMain |
Both |
Non-user? Non-reccommended anyway |
cache_setindex |
ETMain |
Both |
Non-user? Non-reccommended anyway |
cache_startgather |
ETMain |
Both |
Non-user? Non-reccommended anyway |
cache_usedfile |
ETMain |
Both |
Non-user? Non-reccommended anyway |
callvote |
ETMain |
Client |
Used for starting votes, if you dont want to use the menus |
Cancelvote |
ETPro |
Server |
Cancel any vote in progress. Can be used with RCON and REF? See also passvote |
camera |
ETPro |
Client |
Runs scripted cameras, "whatever.camera” files [C]. 3 provided: /camera railgun03 |
campaign |
ETMain |
Server |
Used for setting the campaign to be played |
cf_wstats |
ETMain |
Client |
"Specifies the font scale of the +wstats window” (Rhea). Deliberately broken? |
cf_wtopshots |
ETMain |
Client |
"Specifies the font scale of the +wtopshots window” (Rhea). Deliberately broken? |
cg_animspeed |
ETMain |
Client |
"toggle linear interpolation between successive frames in a player animation” (source unknown) [c] |
cg_announcer |
ETMain |
Client |
Toggles the announcer voice on map start ("FIGHT!”), win (Allies win!) etc |
cg_atmosphericEffects |
ETMain |
Client |
Toggles display of map effects like rain and snow |
cg_autoAction |
ETMain |
Client |
Gives a variety of functions to always perform (demos, stats and logging) |
cg_autoactivate |
ETMain |
Client |
Toggles automatically picking up items (paks, weapons etc) |
cg_autoReload |
ETMain |
Client |
Toggles automatically reloading weapon when clip becomes empty |
cg_autoswitch |
ETMain |
Client |
Toggles automatically chaning weapon when current one is out of ammo |
cg_blinktime |
ETMain |
Client |
Duration of "blink” blackout when taking damage? 1000 = 1 second |
cg_bloodDamageBlend |
ETMain |
Client |
Amount of blood flashed on screen when you take damage. Also cg_bloodFlash |
cg_bloodFlash |
ETMain |
Client |
Toggles the blood effect when you are shot |
cg_bloodTime |
ETMain |
Client |
Duration of blood puddle effect on walls/floor etc |
cg_bobpitch |
ETMain |
Client |
Sets extent of the bob pitch (forwards/backwards) effect when moving |
cg_bobroll |
ETMain |
Client |
Sets extent of the bob roll (left/right) effect when moving |
cg_bobup |
ETMain |
Client |
Sets extent of the vertical "bob” effect when moving |
cg_bobyaw |
ETMain |
Client |
Sets extent of the "bob” yaw (turn left/right) effect when moving |
cg_botMenuType |
ETMain |
|
Relic/obsolete? |
cg_brassTime |
ETMain |
Client |
Sets the duration ejected bullet shells etc last for |
cg_cameraOrbit |
ETMain |
Client |
Associated with camera spinning around when you’re dead? [C] |
cg_cameraOrbitDelay |
ETMain |
Client |
Associated with camera spinning around when you’re dead? [C] |
cg_centertime |
ETMain |
Client |
Duration of centerprint popups [C] |
cg_clipboardName |
ETMain |
Client |
Used internally i think, non-user. |
cg_complaintPopUp |
ETMain |
Client |
Toggles wether to show the popup about filing complaints after a TK |
cg_coronafardist |
ETMain |
Client |
Either the size or cull distance of corona effect |
cg_coronas |
ETMain |
Client |
Toggles the corona effect around lights |
cg_crosshairAlpha |
ETMain |
Client |
Sets the transparency of the crosshair |
cg_crosshairAlphaAlt |
ETMain |
Client |
Sets the transparency of the secondary crosshair |
cg_crosshairColor |
ETMain |
Client |
Sets the colour of the crosshair |
cg_crosshairColorAltWhite |
ETMain |
Client |
Sets the colour of the secondary crosshair, usually the surrounding part |
cg_crosshairHealth |
ETMain |
Client |
Toggles crosshair changing colour to indicate your health |
cg_crosshairPulse |
ETMain |
Client |
Toggles the crosshair changing size according to bullet spread |
cg_crosshairSize |
ETMain |
Client |
Size/scale of the crosshair |
cg_crosshairX |
ETMain |
Client |
Move crosshair on x axis (left/right) |
cg_crosshairY |
ETMain |
Client |
Move crosshair on y axis (up/down) |
cg_cursorHints |
ETMain |
Client |
Toggles displaying action hint icons when near interactive objects |
cg_cycleAllWeaps |
ETMain |
Client |
Include non-weapon items when scrolling with weapnext (mousewheel)? |
cg_debuganim |
ETMain |
Client |
At 1, spams console with the animations as they are sctivated [c] |
cg_debugevents |
ETMain |
Client |
Spams console with "events” – which appears to be sounds played? Probably coincidence [c] |
cg_debugposition |
ETMain |
Client |
[c] |
cg_debugSkills |
ETMain |
Client |
[c] |
cg_deferPlayers |
ETMain |
Client |
Toggle only loading models at convenient times. Obsolite in ET? |
cg_descriptiveText |
ETMain |
Client |
Toggles the display of "you killed xxxx” ? Doesnt work if so |
cg_draw2D |
ETMain |
Client |
Toggles all 2D items – the HUD display [C except with ETPro and/or 1.03] |
cg_drawBuddies |
ETMain |
Client |
Toggle showing the icon above players in your fireteam |
cg_drawCompass |
ETMain |
Client |
Toggles displaying the compass on the HUD |
cg_drawCrosshair |
ETMain |
Client |
Sets which crosshair to use |
cg_drawCrosshairNames |
ETMain |
Client |
Wether to draw the names of players when crosshair is on them |
cg_drawCrosshairPickups |
ETMain |
Client |
Supposed to toggle a hand icon when crosshair is over items you can pick up. See cg_cursorHints |
cg_drawFireteamOverlay |
ETMain |
Client |
Toggles the Fireteam overlay on the HUD |
cg_drawFPS |
ETMain |
Client |
Toggles a FPS counter on the HUD. ETPro adds further options. |
cg_drawGun |
ETMain |
Client |
Toggles displaying your weapon |
cg_drawNotifyText |
ETMain |
Client |
Toggles displaying ‘notification’ text on the HUD. Or doesnt. |
cg_drawReinforcementTime |
ETMain |
Client |
Toggles displaying your teams’ respawn timer on the HUD |
cg_drawRoundTimer |
ETMain |
Client |
Toggles a countdown of the time left for the current map |
cg_drawSmallPopupIcons |
ETMain |
Client |
Show smaller popup messages (e.g. Death messages) [ET 1.02] |
cg_drawSnapshot |
ETMain |
Client |
Toggle a display showing snapshot counter |
cg_drawSpreadScale |
ETMain |
Client |
Supposed to show crosshair changing relevant to spread. Now cg_crosshairpulse? |
cg_drawStatus |
ETMain |
Client |
The alpha (transparency) of the watermark HUD display, if the server has one. |
cg_drawTeamOverlay |
ETMain |
Client |
RTCW relic? Toggled size/info shown in something akin to fireteam HUD item |
cg_drawWeaponIconFlash |
ETMain |
Client |
Flashes the weapon’s icon on certain events |
cg_enableBreath |
ETMain |
Client |
Toggles ‘breath’ mist from player’s being drawn? |
cg_errordecay |
ETMain |
Client |
Supposed to decay prediction errors over several frames instead of correcting in one jerk. |
cg_etVersion |
ETMain |
Both |
Stores the version of ET being used? Non-user |
cg_fastSolids |
ETMain |
|
|
cg_footsteps |
ETMain |
Client |
Toggles the sound of footsteps [c] |
cg_fov |
ETMain |
Client |
Sets the player’s Field of View |
cg_gibs |
ETMain |
Client |
Toggles gibbage from splatted bodies. RTCW relic? Returns in ETPro |
cg_gun_frame |
ETMain |
Client |
Presumably for testing each frame of weapon animations? |
cg_gunX |
ETMain |
Client |
For moving your gun about onscreen [c] |
cg_gunY |
ETMain |
Client |
For moving your gun about onscreen [c] |
cg_gunZ |
ETMain |
Client |
For moving your gun about onscreen [c] |
cg_hudalpha |
ETMain |
Client |
Alpha (transparency) of the HUD display. RTCW relic? |
cg_ignore |
ETMain |
Client |
Assumed to be ‘cheat’ for making AI not notice you, in which case it’s relic/obsolite |
cg_instanttapout |
ETMain |
Client |
Go instantly to limbo, do not wait for medics |
cg_lagometer |
ETMain |
Client |
Toggles a connection-related display on the HUD |
cg_letterbox |
ETMain |
Client |
Widescreen – a cinematic effect rather than for displays with non 1.333:1 ratios |
cg_marktime |
ETMain |
Client |
Duration of bullet marks on walls etc |
cg_messagePlayer |
ETMain |
Client |
Assumed to be used internally for messages/chats ? |
cg_messagePlayerName |
ETMain |
Client |
Assumed to be used internally for messages/chats ? |
cg_messageType |
ETMain |
Client |
Assumed to be used internally for messages/chats ? |
cg_noAmmoAutoSwitch |
ETMain |
Client |
Toggles wether to change weapon when it is out of ammo |
cg_noplayeranims |
ETMain |
Client |
Toggle animation of players [c] |
cg_nopredict |
ETMain |
Client |
Toggle clientside prediction. NOT same as cl_timenudge |
cg_norender |
ETMain |
Client |
If 1, ET wont render anything. Probably not useful tweak |
cg_noTaunt |
ETMain |
Client |
Q3 relic, instead see cg_noVoiceChats and cg_noVoiceText |
cg_noVoiceChats |
ETMain |
Client |
Toggles the audio of voice chats |
cg_noVoiceText |
ETMain |
Client |
Toggles displaying the text of voice chats |
cg_popupLimboMenu |
ETMain |
Client |
Toggles automatically popping up limbo menu on tapout? Obsolite? |
cg_predictItems |
ETMain |
Client |
Toggle use of prediction for picking up items. |
cg_printObjectiveInfo |
ETMain |
Client |
Toggle displaying popup message on objective activity, "east radar parts returned” |
cg_quickMessageAlt |
ETMain |
Client |
Sets wether voice chat system uses numbers (1) or apha (letters, 0) |
cg_railTrailTime |
ETMain |
Client |
Duration bullet ‘trails’ last for with g_debugBullets. |
cg_recoilPitch |
ETMain |
Client |
Reduces recoil? Actually seems to have no effect |
cg_recording_statusline |
ETMain |
Client |
Move the demo recording text around, 0 to remove. |
cg_runpitch |
ETMain |
Client |
See cg_bobpitch, runpitch appears to be Q3 relic? |
cg_runroll |
ETMain |
Client |
See cg_bobpitch, runroll appears to be Q3 relic? |
cg_selectedPlayer |
ETMain |
Client |
Select a player? Presumably with /cg_selectedplayer |
cg_selectedPlayerName |
ETMain |
Client |
Select a player? Presumably with /cg_selectedplayername |
cg_shadows |
ETMain |
Client |
Toggles display of player model shadows |
cg_showblood |
ETMain |
Client |
Toggles showing blood spurt effect when player’s are shot? |
cg_showmiss |
ETMain |
Client |
Shows info in console of missed predictions? |
cg_skybox |
ETMain |
Client |
Toggles the skybox (different to r_fastsky) [C] |
cg_specHelp |
ETMain |
Client |
Toggle displaying spectator help (but actually does nothing to mine?) |
cg_specSwing |
ETMain |
Client |
"change: removed cg_specSwing (did _nothing_)” (ETPro changelog) |
cg_stats |
ETMain |
Client |
Shows the frame number in console (cg.clientframe) |
cg_stereoSeparation |
ETMain |
Client |
Supposed to set the stereo seperation – how far apart the red & green is? – so higher values increases the 3D depth perception. See r_stereo |
cg_swingSpeed |
ETMain |
Client |
Speed the player model animation turns, after the player turns [C] |
cg_teamChatHeight |
ETMain |
Client |
Number of rows of (team?) chats |
cg_teamChatsOnly |
ETMain |
Client |
Toggles only displaying chats from teammates |
cg_teamChatTime |
ETMain |
Client |
Duration (team?) chatsare displayed for |
cg_thirdPerson |
ETMain |
Client |
Enables third-person perspective [C] |
cg_thirdPersonAngle |
ETMain |
Client |
Angle from player when in third person, see cg_thirdPerson |
cg_thirdPersonRange |
ETMain |
Client |
Distance from player when in third person, see cg_thirdPerson |
cg_tracerchance |
ETMain |
Client |
Likelihood of bullet tracers [C] |
cg_tracerlength |
ETMain |
Client |
Length of bullet tracers [C] |
cg_tracerSpeed |
ETMain |
Client |
Speed of bullet tracers [C] |
cg_tracerwidth |
ETMain |
Client |
Width of bullet tracers [C] |
cg_ui_voteFlags |
ETMain |
Client |
Seems to store the voteFlags value of the server you’re connected to, presumably in order to display the voting options screen appropriately? |
cg_uinfo |
ETMain |
Client |
Stores flag values which correspond to several settings. Sent to server on connect or change – assumption is it relates to the server-client type of engine (possibly problems with this cvar is what results in the autoactivate bugs and so on). Thanks Forbidden Ninjas. |
cg_useScreenshotJPEG |
ETMain |
Client |
Wether autoScreenshot’s are of the JPEG or TGA format |
cg_useWeapsForZoom |
ETMain |
Client |
weapnext & weapprev keys zoom in/out for zoom weapons. 0=off, 1=on, 2=inverse. |
cg_viewsize |
ETMain |
Client |
Supposed to be for setting the % of screen actually displaying rendered game. Might have been useful for using a lower-res ET while using a native resolution on TFT screens, but doesnt seem to work for me. |
cg_voiceSpriteTime |
ETMain |
Client |
Duration of the ! Vsay indicator sprite above player heads. 1000 = 1 sec |
cg_weaponcycledelay |
ETMain |
Client |
Delay between accepting a new weapon has been selected, due to mousewheel errors |
cg_wolfparticles |
ETMain |
Client |
Toggles display of particle effects – e.g. Explosions, some smoke effects. |
cg_zoomDefaultBinoc |
ETMain |
Client |
Initial zoom with binocular (actually functionless?) |
cg_zoomDefaultFG |
ETMain |
Client |
Initial zoom with FG (actually functionless?) |
cg_zoomDefaultSniper |
ETMain |
Client |
Initial zoom with sniper & binocular, 4 = fully in, 20 = fully out |
cg_zoomDefaultSnooper |
ETMain |
Client |
Initial zoom with snooper rifle (actually functionless?) |
cg_zoomfov |
ETMain |
Client |
Field of view when zoomed (actually functionless?) |
cg_zoomStepBinoc |
ETMain |
Client |
Rate of change when zoomin/zoomout with binocular (actually functionless?) |
cg_zoomStepFG |
ETMain |
Client |
Rate of change when zoomin/zoomout with FG (actually functionless?) |
cg_zoomstepsniper |
ETMain |
Client |
16/n = how many steps of incremental zoomin/zoomout for both binoc and sniper. |
cg_zoomStepSnooper |
ETMain |
Client |
Rate of change when zoomin/zoomout with snooper rifle (actually functionless?) |
changeVectors |
ETMain |
Client |
"change to vector defined by FIND_NEW_CHANGE_VECTORS” according to many on google, but didnt notice any effect. |
cinematic |
ETMain |
Client |
[/cinematic etintro] will play the intro movie. Doesnt work in game |
cl_allowDownload |
ETMain |
Client |
Toggles downloading missing files from the server |
cl_anglespeedkey |
ETMain |
Client |
When pressing +left or +right keys, this sets the speed that the view angle turns |
cl_anonymous |
ETMain |
Client |
This is included in the info you send on connect & server keeps in console logs, but nobody knows what its for, except perhaps "toggle anonymous connection to server”, erm? Hiding OS username that isnt in the logs anyway? There is a sv_allowAnonymous… |
cl_autorecord |
ETMain |
Client |
At 1, then it will start/stop recording a demo at the start/end of each match. |
cl_autoupdate |
ETMain |
Client |
1 = Automatic game update checks on launch. |
cl_avidemo |
ETMain |
Client |
Writes the specified number of jpeg screenshots each second so you can use software to make a fragmovie |
cl_bypassMouseInput |
ETMain |
Client |
Automatically toggled when there are items (e.g. Vchat menu) on screen, to maintain mouse focus being in game, instead of in menu. |
cl_cacheGathering |
|
|
|
cl_conXOffset |
ETMain |
Client |
Supposed to move the on-screen console text up/down – but doesnt? |
cl_debugMove |
ETMain |
Client |
Draws a chart at the bottom displaying something to do with how much you look around. |
cl_debugTranslation |
|
|
|
cl_defaultProfile |
ETMain |
Client |
Sets what player profile is to be used by default when loading the game |
cl_doubletapdelay |
ETMain |
Client |
Sets the delay between keypresses required to be a double-tap |
cl_downloadName |
ETMain |
Client |
Stores name of file you’re downloading via the game |
cl_forceavidemo |
|
|
|
cl_freelook |
ETMain |
Client |
Look around using the mouse |
cl_freezeDemo |
ETMain |
Client |
Pauses demo playback at 1, maybe bit buggy. |
cl_guid |
ETMain |
Client |
GUID of player? Non-user |
cl_language |
ETMain |
Client |
Stores the language of user’s ET. English is 0 |
cl_maxpackets |
ETMain |
Client |
Cap for data packet transmissions (upstream) |
cl_maxPing |
ETMain |
Client |
Dont show servers with a higher ping than this in server browser? |
cl_motd |
ETMain |
Client |
Wether to get the motd string from the etmaster |
cl_motdString |
ETMain |
Client |
Stores the motd from the etmaster – "welcome to et player number x” |
cl_mouseAccel |
ETMain |
Client |
Toggles mouse accelleration |
cl_nodelta |
ETMain |
Client |
Wether to disable delta compression for networking stuff. 1 might be less problematic but use up more rate? |
cl_noprint |
ETMain |
Client |
At 1, it doesnt print to the console. Doesnt affect ingame-console messages. |
cl_packetdup |
ETMain |
Client |
Number of duplicates for every data packet sent upstream, minimised packetloss |
cl_paused |
ETMain |
Client |
2 is supposed to free movement while game is paused, maybe singleplayer relic? |
cl_pitchspeed |
ETMain |
Client |
Turn speed when using keyboard to look up/down? |
cl_predictitems |
ETMain |
Client |
Toggle for client side prediction related to picking up items. |
cl_profile |
ETMain |
Client |
Stores which player profile is being used |
cl_punkbuster |
ETMain |
Client |
Toggles Punkbuster anticheat for client |
cl_run |
ETMain |
Client |
Toggle ‘always run’ setting? |
cl_running |
ETMain |
Client |
Stores wether the client game is running. Is auto set to 0 for dedicated servers. |
cl_serverStatusResendTime |
ETMain |
|
Google shows speculation about this setting the heatbeat frequency, which seems odd for a cl_ variable. |
cl_showmouserate |
ETMain |
Client |
Spams console with with how fast you move the mouse in ratio to sensitivity setting. |
cl_shownet |
ETMain |
Client |
Spams console with latency of each packet? |
cl_shownuments |
ETMain |
Client |
Seems to show the number of entities in each packet as it is sent (received)? |
cl_showSend |
ETMain |
Client |
Shows each packet as it is sent? |
cl_showServerCommands |
ETMain |
Client |
Doesnt appear to do much? |
cl_showTimeDelta |
ETMain |
Client |
Spams console with the time difference between each packet? |
cl_timenudge |
ETMain |
Client |
Supposed to be for adjusting prediction for your ping. Dont bother, use antilag. |
cl_timeout |
ETMain |
Client |
Seems to be duration of receiving nothing from server for client to decide it must be disconnected. Possibly increase if you keep disconnecting on map changes? |
cl_updateavailable |
ETMain |
Client |
Probably stores wether there is a game patch available if cl_autoupdate 1? |
cl_updatefiles |
ETMain |
Client |
Probably set when you choose to download an update patch, if cl_autoupdate 1? |
cl_visibleClients |
|
|
|
cl_waitForFire |
|
|
|
cl_wavefilerecord |
ETMain |
Client |
Toggle recording a .wav audio file upon loading a demo. Suggest setting to 0 in autoexec.cfg [1.03] |
cl_wwwDownload |
ETMain |
Client |
Toggles downloading missing files from a www file server |
cl_yawspeed |
ETMain |
Client |
Turn speed when using keyboard +left ? |
class |
|
|
|
classmenu |
ETPro |
Client |
Command for opening the class selection menu |
clear |
ETMain |
Client |
Empties the console |
clearlines |
ETPro |
Client |
Clears the bullet trails (g_debugBullets, cl_railtrailtime) |
clearviewlog |
ETMain |
Client |
Clear windows console |
clientinfo |
ETMain |
Client |
Returns some info about your client in the console, probably also read by server |
clientkick |
ETMain |
Server |
For kicking players, mostly used via RCON |
ClMessageMode3 |
ETMain |
Client |
MessageMode3 (fireteam chat), without the convenient pop-up box |
ClMessageMode2 |
ETMain |
Client |
MessageMode2 (teamchat), without the convenient pop-up box. Also: ’say_team’ |
clMessageMode |
ETMain |
Client |
MessageMode (global chat), without the convenient pop-up box. Also: ’say’ |
cm_noAreas |
|
|
|
cm_noCurves |
|
|
|
cm_optimize |
|
|
|
cm_playerCurveClip |
|
|
|
cmd |
|
|
|
cmdlist |
ETMain |
Client |
Lists all the commands in the console |
com_buildScript |
|
|
|
com_cameraMode |
|
|
|
com_crashed |
ETMain |
Client |
|
com_dropsim |
|
|
|
com_errorDiagnoseIP |
|
|
|
com_hunkMegs |
ETMain |
Both |
Amount of memory (MB) assign to the hunk |
com_hunkused |
|
|
|
com_ignorecrash |
ETMain |
Client |
1 Tells ET client override unsafe cvars that result from "crash” (often also from running modifications as ET didnt delete pid file) |
com_introplayed |
ETMain |
Client |
Non-user in ET |
com_logosPlaying |
|
|
|
com_maxfps |
ETMain |
Client |
Sets cap on the frames per second. 125, 76 and 43 common ‘tweak’ values, as better for jumping. 85 default. |
com_missingFiles |
|
|
|
com_recommended |
ETMain |
Client |
|
com_recommendedSet |
ETMain |
Both |
For determining what the reccomended performance settings are, non-user |
com_showtrace |
|
|
|
com_soundMegs |
ETMain |
Client |
Sets the amount of memory (MB) to allocate for loaded sound files |
com_speeds |
|
|
|
com_watchdog |
ETMain |
Server |
Watchdog checks for a map not being loaded |
com_watchdog_cmd |
ETMain |
Server |
Sets what to do when watchdog finds a map is not loaded |
com_zoneMegs |
ETMain |
Client |
Amount of RAM to allocate to… Zone? Map & texture loading? |
commands |
|
|
|
con_autoclear |
|
|
|
con_debug |
|
|
|
con_drawnotify |
|
|
|
con_notifytime |
|
|
|
con_restricted |
|
|
|
condump |
ETMain |
Client |
Saves the recent lines in the console into a file, e.g. /condump filename.txt. |
Config |
ETPro |
Server |
For loading an etpro style .config file: config clanwar to load clanwar.config |
configstrings |
ETMain |
Client |
Returns config strings |
connect |
ETMain |
Client |
Used for connecting to a server, /connect ip.ad.dre.ss:port |
Cp |
ETPro |
Server |
Sends text to all clients to be displayed in the centerprint area. (source). cp text |
cpm |
|
|
|
currentTime |
|
|
|
cvar_restart |
|
|
|
cvarlist |
ETMain |
Client |
Lists all cvars in the console |
cycle |
ETMain |
Client |
For cycling a specified cvar through the specified values.Bind x "cycle s_mute 0 1″ |
debug_protocol |
|
|
|
debuggraph |
|
|
|
dedicated |
ETMain |
Server |
Sets server type: 1 dedicated LAN, 2 dedicated internet, 0 listen (play & serve) |
delfavorite |
ETMain |
Client |
Non-user command for removing a server from favourites (server browser) |
demo |
ETMain |
Client |
For loading a demo for playback: /demo demofilename |
demo_avifpsF1 |
ETMain |
Client |
Screenshots per second when recording a movie from a demo and pressing F1 |
demo_avifpsF2 |
ETMain |
Client |
Screenshots per second when recording a movie from a demo and pressing F2 |
demo_avifpsF3 |
ETMain |
Client |
Screenshots per second when recording a movie from a demo and pressing F3 |
demo_avifpsF4 |
ETMain |
Client |
Screenshots per second when recording a movie from a demo and pressing F4 |
demo_avifpsF5 |
ETMain |
Client |
Screenshots per second when recording a movie from a demo and pressing F5 |
demo_drawTimeScale |
ETMain |
Client |
Display the current timescale (fast-forward) of playing demo? |
demo_infoWindow |
ETMain |
Client |
Show the demo information popup? |
demoff |
ETMain |
Client |
For fast-forwarding through demos, specify in seconds (-tive for time until end) |
devdll |
|
|
|
developer |
ETMain |
Server |
Enable/disable (1/0) developer mode, allows cheats and so on. |
devmap |
ETMain |
Server |
Command for loading a map in developer mode (cheats enabled) |
dir |
ETMain |
Client |
Similar to MSDOS. Displays contents of the specified directory, can specify extension filter (doesnt display folder names, only files) |
disconnect |
ETMain |
Client |
Command to disconnect from a server |
dmflags |
|
|
|
dumpSpeaker |
ETMain |
Client |
|
dumpuser |
|
|
|
echo |
ETMain |
Client |
"Echo” the specified text on the screen/console: /echo "blah blah blah” |
editHud |
|
|
|
editSpeakers |
|
|
|
etpro_alliedmapxp |
ETPro |
|
|
etpro_axismapxp |
ETPro |
|
|
etpro_lastmapname |
ETPro |
|
|
etpro_session |
ETPro |
|
|
exec |
ETMain |
Both |
Command to execute the specified file, /exec configfile.cfg |
exec_at_time |
ETPro |
Client |
Allows scripts to be executed exactly at a specified frame number |
fade |
|
|
|
fdir |
|
|
For searching for files/folders, DOS style |
fieldinfo |
|
|
|
fireteam |
|
|
Prepend for commands etc relating to fireteams? |
fixedtime |
|
|
|
follow |
ETPro |
Client |
For specifying which player to spectate? |
follownext |
ETPro |
Client |
Spectate the next guy |
followprev |
ETPro |
Client |
Spectate the previous guy |
Forcecvar |
ETPro |
Server |
Forces the specified cvar to the specified value for all connected client’s. forcvar r_drawfoliage 0 |
forcetapout |
ETMain |
|
Forcing going into limbo? |
fraglimit |
ETMain |
Server |
For setting fraglimit in deathmatch, Q3 relic |
g_autoFireteams |
ETMain |
Server |
Toggles automatically putting players into fireteams |
g_axismapxp |
ETMain |
Server |
Presumably stores how much XP the allied team have earned over the map? |
g_axismaxlives |
ETMain |
Server |
Sets the maximum number of lives available to the Axis team |
g_axiswins |
ETMain |
Server |
Presumably stores the allied team’s wins for campaign map/deciding overall winner |
g_balancedteams |
ETMain |
Server |
Toggles wether to prevent player’s joining the larger team |
g_banIPs |
ETMain |
Server |
Stores which IP’s to ban from the server |
g_bluelimbotime |
ETMain |
Server |
Sets the respawn interval for Allies |
g_complaintlimit |
ETMain |
Server |
Kick player after this number of complaints |
g_covertopsChargeTime |
ETMain |
Server |
Sets the amount of time it takes for CovertOps to recharge powerbar |
g_currentCampaign |
ETMain |
Server |
Used by game for the cmap, scoresheet etc |
g_currentCampaignMap |
ETMain |
Server |
Used by game for the cmap, scoresheet etc |
g_currentRound |
ETMain |
Server |
Used by game for the cmap, scoresheet etc |
g_debugAlloc |
ETMain |
Server |
[C] |
g_debugBullets |
ETMain |
Server |
Toggles mode for use of debugging bullet system [C] |
g_debugConstruct |
ETMain |
Server |
Toggles mode for use of debugging map constructions [C] |
g_debugDamage |
ETMain |
Server |
[C] |
g_debugMove |
ETMain |
Server |
[C] |
g_debugSkills |
ETMain |
Server |
Toggles mode for checking skills system? [C] |
g_disableComplaints |
ETMain |
Server |
Bitflag variable for disabling complaints for specified types of teamkill: 1=mines, 2=airstrike/ffe, 4=mortar, add together for multiple [ET1.02] |
g_doWarmup |
ETMain |
Server |
Toggles wether to have the warmup period at all |
g_enforcemaxlives |
ETMain |
Server |
Player’s who quit during a round cannot reconnect until the next round. For one life servers, works by IP |
g_engineerChargeTime |
ETMain |
Server |
Sets the amount of time it takes for Engineers to recharge powerbar |
g_fastres |
ETMain |
Server |
Player is instantly active after being revived |
g_fastResMsec |
ETMain |
Server |
Duration of invulnerability if g_fastResMsec is >0? |
g_filterBan |
ETMain |
Server |
Either – toggles wether to ban IP’s stored in g_banIPs, or toggles wether to ban or only allow those IP’s. |
G_filtercams |
ETMain |
Server |
Removes enemy players from the limbo screen cams? |
g_forcerespawn |
ETMain |
Server |
Force player’s to limbo after the specified duration, in seconds? |
g_friendlyFire |
ETMain |
Server |
Toggles wether players can damage their teammates |
g_gametype |
ETMain |
Server |
Sets the type of game being played, 2=objective, 3=stopwatch, 4=campaign, 5=LMS |
g_gravity |
ETMain |
Server |
Sets the strengh of gravity, default 800. |
g_heavyWeaponRestriction |
ETMain |
Server |
Restricts heavyweapons and support fire, detail. |
g_inactivity |
ETMain |
Server |
Duration of player inactivity allowed before kicked |
g_ipcomplaintlimit |
ETMain |
Server |
Kicks player after complaints filed from this many IP’s (different players) |
g_knifeonly |
ETMain |
Server |
Only weapon for players is the knife. |
g_knockback |
ETMain |
Server |
Possibly toggles the knockback effect after player is shot? |
g_landminetimeout |
ETMain |
Server |
Wether landmines are removed when the player who laid them disconnects |
g_lms_currentMatch |
ETMain |
Server |
|
g_lms_followTeamOnly |
ETMain |
Server |
Wether players can only spectate teammates (LMS only) |
g_lms_lockTeams |
ETMain |
Server |
Toggles locking teams during a round (LMS only) |
g_lms_matchlimit |
ETMain |
Server |
"matchlimit is actually the number of rounds per match” ? |
g_lms_roundlimit |
ETMain |
Server |
"roundlimit is actually the number of something per round, not the number of rounds”? |
g_lms_teamForceBalance |
ETMain |
Server |
Prevents players joining a team that had more players during current LMS round. |
g_log |
ETMain |
Server |
Sets the name of the server log file |
g_logSync |
ETMain |
Server |
|
g_LTChargeTime |
ETMain |
Server |
Sets the amount of time it takes for FieldOps to recharge powerbar |
g_maxGameClients |
ETMain |
Server |
Max number of clients playing ingame (rest are stuck in spectator)? Also see team_maxplayers |
g_maxlives |
ETMain |
Server |
Number of lives (respawns) all players have. 0 = unlimited. Superceded by g_axismaxlives and g_alliedmaxlives |
g_maxlivesRespawnPenalty |
ETMain |
Server |
|
g_medicChargeTime |
ETMain |
Server |
Sets the amount of time it takes for Medics to recharge powerbar |
g_minGameClients |
ETMain |
Server |
The minimum number of players needed for a round to begin |
g_missionStats |
|
Server |
|
g_motd |
ETMain |
Server |
Set the Message of the Day here, appears defunct in ET |
g_movespeed |
|
Server |
|
g_needpass |
ETMain |
Server |
Toggles requiring a password for players to join |
g_nextTimeLimit |
|
Server |
|
g_noTeamSwitching |
ETMain |
Server |
Wether to disallow teams from swapping between teams |
g_oldCampaign |
|
Server |
|
g_password |
ETMain |
Server |
Set the password clients will need in order to connect to server |
g_redlimbotime |
ETMain |
Server |
Sets the respawn interval for Axis |
g_reloading |
|
Server |
|
g_restarted |
ETMain |
Server |
Non-user? |
g_scriptDebug |
|
Server |
|
g_scriptDebugLevel |
|
Server |
|
g_scriptName |
|
Server |
|
g_smoothClients |
|
Server |
|
g_soldierChargeTime |
ETMain |
Server |
Sets the amount of time it takes for Soldiers to recharge powerbar |
g_spAwards |
ETMain |
Server |
|
g_spectatorInactivity |
ETMain |
Server |
Duration of spectator inactivity allowed before kicked |
g_speed |
ETMain |
Server |
Speed of player’s. 320 default, dont fiddle except for silly-fun shenanigans. |
g_spScores |
ETMain |
Server |
Relic? |
g_spScores |
ETMain |
Server |
Relic? |
g_spScores |
ETMain |
Server |
Relic? |
g_spScores |
ETMain |
Server |
Relic? |
g_spScores |
ETMain |
Server |
Relic? |
g_spSkill |
ETMain |
Server |
Relic? |
g_spVideos |
ETMain |
Server |
Relic? |
g_swapteams |
ETMain |
Server |
|
g_teamForceBalance |
ETMain |
Server |
Toggles disallowing players from joining teams with more players |
g_userAim |
|
Server |
|
g_userAlliedRespawnTime |
ETMain |
Server |
Sets the respawn interval for Axis |
g_userAxisRespawnTime |
ETMain |
Server |
Sets the respawn interval for Allies |
g_userTimeLimit |
ETMain |
Server |
Sets the timelimit for the round |
g_voiceChatsAllowed |
ETMain |
Server |
Sets the number of vsay’s that players can spam per 30? seconds |
g_voteFlags |
ETMain |
Server |
Sets voting options available to players (note the match_ overrule?) |
g_warmup |
ETMain |
Server |
Sets duration of the warmup period before the round begins |
gameCompleteStatus |
|
|
|
Gamedate |
ETMain |
Both |
Build date of ET (or of the mod in use). Non-user. |
Gamename |
ETMain |
Both |
Stores the name/folder of the mod being used. Non-user |
gamestate |
|
|
|
generateTracemap |
ETMain |
|
Assumed for mapper/modder types. |
gfxinfo |
|
|
|
give |
ETMain |
Client |
Give you the specified [C]. E.g.: give ammo (full ammo), give health 100 (100 health), give all (gives you all items: full ammo, all ‘weaponbank’ items – including those for other classes) |
globalservers |
ETMain |
Client |
Command to scan for all servers, internet & LAN. See alsolocalservers. Non-user? |
god |
ETMain |
Client |
Enable god mode (invincible) [C] |
graphheight |
|
|
|
graphscale |
|
|
|
graphshift |
|
|
|
guids |
ETPro |
Both |
Displays a list of player GUIDs in the console |
headModel |
|
|
|
heartbeat |
ETMain |
Server |
For the heartbeat/info to master servers etc |
help |
ETMain |
Client |
Obsolete |
huditemlist |
|
|
|
ignore |
ETMain |
Client |
" Sets a chat ignore on a player/team/all” (Rhea) |
imagelist |
ETMain |
Client |
Lists all image files (all loaded?) together with some info about them |
in_debugjoystick |
ETMain |
Client |
Joystick |
in_dgamouse |
ETMain |
Client |
Disable game mouse accelleration (Linux only) |
in_joyBallScale. |
ETMain |
Client |
Joystick |
in_joystick |
ETMain |
Client |
Joystick |
in_midi |
ETMain |
Client |
|
in_midichannel |
ETMain |
Client |
|
in_mididevice |
ETMain |
Client |
|
in_midiport |
ETMain |
Client |
|
in_mouse |
ETMain |
Client |
-1= use windows default mouse routines, 1= use direct input, but it’s broken. |
in_restart |
ETMain |
Client |
|
Inviteall |
ETPro |
Client |
Used with fireteam to invite all teammates into fireteam, if they arent already in one. /fireteam inviteall |
journal |
ETMain |
Client |
Use in command line to record ‘demo’ of everything you do in ET. ‘+set journal 1′ to record; 2 for playback. journaldata.dat & journal.dat are the files it creates, they get very large quickly. Files will also store cfgs loaded. |
joy_threshold |
ETMain |
Client |
Joystick |
keyoff |
|
|
|
keyon |
|
|
|
kick |
ETMain |
Server |
Command for kicking a player, /kick number – find number with /status |
kill |
ETMain |
Client |
Command for making your player kill himself |
killserver |
ETMain |
Server |
Command for terminating the server, but leaving et.exe running. |
listbotgoals |
|
|
|
listcampaigns |
ETMain |
Client |
Returns a list of campaigns found (incl. Downloaded campaigns). Useful with rcon |
Listcs |
ETPro |
Server |
Dumps all of the current configstrings to the server console. (source) |
loadgame |
|
|
|
LoadTranslations |
|
|
|
loadweapons |
|
|
|
localservers |
ETMain |
Client |
Scans for LAN connected servers. See also globalservers. Non-user command? |
lock |
ETMain |
Client |
Command for locking your team, so other player’s cannot join. |
loc_add |
ETPro |
Client |
For adding location names? |
loc_del |
ETPro |
Client |
For deleting location names. Doesnt have to be the exact name, will delete the closest one |
loc_rename |
ETPro |
Client |
For renaming location names. Doesnt have to be the exact name, will rename the closest one to what was specified |
loc_save |
ETPro |
Client |
Saves location names to the specified file? |
loc_load |
ETPro |
Client |
Load the specified location-name file |
loc_show |
ETPro |
Client |
Shows location name of an imperfectly-specified location? |
Log |
ETMain |
Both |
Sets the name of the logfile |
logfile |
ETMain |
Both |
Toggles saving a logfile |
logout |
|
Client |
/ref logout – unreferee. |
m |
ETPro |
Client |
Pretext for sending a private message, /m playername message, which will send the message to all players with playername in their name. See also mt |
m_filter |
ETMain |
Client |
Toggles mouse filter (mouse smoothing) |
m_forward |
ETMain |
Client |
|
m_pitch |
ETMain |
Client |
Sets the mouse pitch (up/down) |
m_side |
ETMain |
Client |
|
m_yaw |
ETMain |
Client |
Sets the mouse yaw (left/right) |
map |
ETMain |
Server |
Command for loading another map [/map radar] |
map_restart |
ETMain |
Server |
Command for restarting the current round on the map, does not also set stopwatch game to the first round (see reset_match). [map_restart x] sets x seconds of warmup. |
Mapname |
ETMain |
Client |
Returns name of map |
MapZoomIn |
ETMain |
Client |
Command for zooming into the map |
MapZoomOut |
ETMain |
Client |
Command for zooming out of the map |
match_latejoin |
ETMain |
Server |
Togges allowing players to join a match in progress |
match_minplayers |
ETMain |
Server |
Sets the minimum number of players before match can start |
match_mutespecs |
ETMain |
Server |
Toggles muting spectators |
match_readypercent |
ETMain |
Server |
Sets the % of player’s required to have set ready before round will commence |
match_timeoutcount |
ETMain |
Server |
Sets the number of times non-REF players on each team can pause the match |
match_timeoutlength |
ETMain |
Server |
Sets the duration of pauses/timeouts |
match_warmupDamage |
ETMain |
Server |
Toggle friendly fire during the warmup interval |
Me |
|
|
|
meminfo |
ETMain |
Client |
Shows memory usage in the console |
messageMode |
ETMain |
Client |
Command for opening global text chat box |
MessageMode2 |
ETMain |
Client |
Command for opening team-only text chat box |
MessageMode3 |
ETMain |
Client |
Command for opening fireteam-only text chat box |
messageSend |
|
|
|
midiinfo |
|
|
|
mod_url |
ETMain |
Server |
Stores the URL of the mod being used, non-user |
mod_version |
ETMain |
Server |
Stores the version of the mod being used, non-user |
modelist |
ETMain |
Client |
Gives a list of the r_mode resolution numbers (see r_mode) |
modellist |
ETMain |
Client |
Lists all models in console (all loaded/open?) |
modifySpeaker |
ETMain |
Client |
|
mp_fireteamadmin |
ETMain |
Client |
For sorting FT |
mp_fireteammsg |
ETMain |
Client |
Command for text chats to fireteam-mates only |
mp_QuickMessage |
ETMain |
Client |
Command for opening the voice chat menu |
msg |
ETPro |
|
|
mt |
ETPro |
Client |
Pretext for sending a private message, /mt playername message, which will send the message to all players on your team with playername in their name. See also mt |
music |
|
|
|
music_queue |
|
|
|
mv_sensitivity |
ETPro |
Client |
MultiView |
mvactivate |
ETPro |
Client |
MultiView |
mvadd |
ETPro |
Client |
MultiView |
mvall |
ETPro |
Client |
MultiView |
mvallies |
ETPro |
Client |
MultiView |
mvaxis |
ETPro |
Client |
MultiView |
mvdel |
ETPro |
Client |
MultiView |
mvhide |
ETPro |
Client |
MultiView |
mvnew |
ETPro |
Client |
MultiView |
mvnone |
ETPro |
Client |
MultiView |
mvshow |
ETPro |
Client |
MultiView |
mvswap |
ETPro |
Client |
MultiView |
mvtoggle |
ETPro |
Client |
MultiView |
Name |
ETMain |
Client |
Sets the name of the player |
net_ip |
ETMain |
Both |
Tell ET what the internet-IP is. Useful with routers etc. Set on commandline/shortcut. |
net_noipx |
ETMain |
Both |
Toggle IPX network protocol |
net_noudp |
ETMain |
Both |
Toggle UDP network protocol |
net_port |
ETMain |
Both |
Specify what port to use. Use if more than one instance of ET is running. |
net_qport |
ETMain |
Both |
Define the port to connect with, useful for bypassing annoying routers & firewalls |
net_restart |
ETMain |
Client |
Resets net system? |
net_socksEnabled |
ETMain |
Both |
Network socks stuff. |
net_socksPassword |
ETMain |
Both |
Network socks stuff. |
net_socksPort |
ETMain |
Both |
Network socks stuff. |
net_socksServer |
ETMain |
Both |
Network socks stuff. |
net_socksUsername |
ETMain |
Both |
Network socks stuff. |
nextcampaign |
ETMain |
Server |
Start the next campaign in the rotation |
nextframe |
|
|
|
nextmap |
ETMain |
Server |
Start the next map in the rotation |
nextskin |
|
|
|
nextteam |
|
|
|
no_techo |
|
|
|
noclip |
ETMain |
Client |
Toggles being able to walk through walls/objects [C] |
nofatigue |
ETMain |
Client |
Toggle the effect of stanima [C] |
notarget |
ETMain |
Client |
Stops AI attacking you. Obsolite, unless some bot-mod makes use of it [C] |
notice |
ETPro |
|
|
notready |
ETMain |
Client |
Reverses ready status |
openlimbomenu |
ETMain |
Client |
Command for opening the limbo menu |
openTimerInput |
ETPro |
Client |
Opens a box to set the enemy’s spawntime in. |
P |
ETPro |
Server |
Replaces Players_Allies and Players_Axis. more info. |
Passvote |
ETPro |
Server |
Force a vote in-progress to succeed. Mainly used with RCON and REF? |
password |
ETMain |
Client |
Used for setting password required for some servers |
path |
ETMain |
Client |
Returns the current search paths (.pk3 files and number of files) |
pause |
ETMain |
Client |
Pauses/freezes a game in progress, see unpause (also timeout, timein) |
ping |
ETMain |
Client |
For pinging server – /ping [server] |
play |
|
|
|
players |
ETMain |
Client |
Displays info of connected players, their connection settings etc |
players_Allies |
ETMain |
Server |
Bitmask for showing allied player numbers in serverinfo. See ‘P’ for ETPro |
players_Axis |
ETMain |
Server |
Bitmask for showing axis player numbers in serverinfo. See ‘P’ for ETPro |
pm |
ETPro |
Client |
Private messages? |
pmove_fixed |
ETMain |
Both |
Affects game physiscs, see here. |
pmove_msec |
ETMain |
Both |
Affects game physiscs, see here. |
pmt |
|
|
|
prevframe |
|
|
|
prevskin |
|
|
|
protocol |
ETMain |
Both |
Returns the current protocol (changes with patches). ET v1.02 = protocol 83 |
quit |
ETMain |
Both |
Quits the running game, and exits ET completely. For server also see killserver |
r_allowExtensions |
ETMain |
Client |
Toggle allowing video-driver opengl extensions |
r_allowSoftwareGL |
ETMain |
Client |
|
r_ambientScale |
ETMain |
Client |
Strengh of ambient lighting? |
r_ati_fsaa_samples |
|
|
|
r_ati_truform_normalmode |
ETMain |
Client |
ATI video card truform stuff |
r_ati_truform_pointmode |
ETMain |
Client |
ATI video card truform stuff |
r_ati_truform_tess |
ETMain |
Client |
ATI video card truform stuff |
r_bonesDebug |
ETMain |
Client |
|
r_cache |
|
|
|
r_cacheModels |
|
|
|
r_cacheShaders |
|
|
|
r_clampToEdge |
ETMain |
Client |
Soemthign to do with clamping fog, often restricted cvar. |
r_clear |
ETMain |
Client |
Used for map dev : "clears the screen with a horrible pink color. This means that places which would normally be HOM are bright pink instead, which can be helpful in spotting small gaps or sparklies.” (thx ReyalP) |
r_colorbits |
ETMain |
Client |
Colour depth, 16/32. |
r_colorMipLevels |
|
|
|
r_customaspect |
|
|
|
r_customheight |
ETMain |
Client |
To set height of a custom resolution, see r_customwidth & r_mode. Useful for TFT |
r_customwidth |
ETMain |
Client |
To set width of a custom resolution, see r_customheight & r_mode |
r_debuglight |
|
|
|
r_debugSort |
|
|
|
r_debugSurface |
|
|
|
r_depthbits |
|
|
|
r_detailtextures |
ETMain |
Client |
Wether to use high detail textures |
r_directedScale |
|
|
|
r_displayRefresh |
ETMain |
Client |
Can set the refresh rate of monitor? |
r_dlightBacks |
|
|
|
r_drawBuffer |
|
|
|
r_drawentities |
|
|
|
r_drawfoliage |
ETMain |
Client |
Toggles drawing foliage (e.g. All the grass on Radar) [C] |
r_drawSun |
ETMain |
Client |
Toggles drawing the image of the sun in the sky |
r_drawworld |
ETMain |
Client |
[C] |
r_dynamiclight |
ETMain |
Client |
Toggles use of dynamic lighting effect |
r_ext_ATI_pntriangles |
|
|
|
r_ext_compiled_vertex_array |
|
|
|
r_ext_compressed_textures |
|
|
|
r_ext_gamma_control |
|
|
|
r_ext_multitexture |
|
|
|
r_ext_NV_fog_dist |
|
|
|
r_ext_texture_env_add |
|
|
|
r_ext_texture_filter_anisotropic |
ETMain |
Client |
Aniso works with [1.03]. 1 to enable, r_textureAnisotropy to set the level. |
r_facePlaneCull |
ETMain |
Client |
Wether to not render the hidden side of objects in view. |
r_fastsky |
ETMain |
Client |
Toggles wether the detailed skybox is drawn or just a basic sky |
r_finish |
|
|
|
r_flareFade |
ETMain |
Client |
Duration of flare effect fading |
r_flares |
ETMain |
Client |
Toggle flare effect around certain dynamic lights |
r_flareSize |
ETMain |
Client |
Size of flare effect around certain dynamic lights |
r_fullscreen |
ETMain |
Client |
Toggle between fullscreen and windowed mode |
r_gamma |
ETMain |
Client |
Sets gamma (form of brightness) level, gamma correction. |
r_glDriveropengl |
|
|
|
r_glIgnoreWickedD |
|
|
|
r_highQualityVideo |
|
|
|
r_ignore |
|
|
|
r_ignoreFastPath |
|
|
|
r_ignoreGLErrors |
|
|
|
r_ignorehwgamma |
ETMain |
Client |
Toggles ignoring the hardware gamma settings |
r_inGameVideo |
ETMain |
Client |
Toggle use of video clips in game (limbo menu) |
r_intensity |
|
|
|
r_lastValidRenderer |
|
|
|
r_lightmap |
|
|
|
r_lockpvs |
|
|
|
r_lodbias |
ETMain |
Client |
Level of visual detail, especially at distance? |
r_lodCurveError |
ETMain |
Client |
"determines how quickly polygons are pulled out with distance” – JC |
r_lodscale |
|
|
|
r_logFile |
|
|
|
r_mapoverbrightbits |
ETMain |
Client |
Set brightness of light on textures |
r_maskMinidriver |
|
|
|
r_maxpolys |
|
|
|
r_maxpolyverts |
|
|
|
r_measureOverdraw |
|
|
|
r_mode |
ETMain |
Client |
For setting screen resolution, 4 = 800×600, 6 = 1024×768, modelist. Set to -1 to make use of r_customwidth & r_customheight. |
r_nobind |
|
|
|
r_nocull |
ETMain |
Client |
Toggle wether to render hidden objects. 1 would hit performance |
r_nocurves |
|
|
|
r_noportals |
|
|
|
r_norefresh |
|
|
|
r_normallength. |
|
|
|
r_novis |
|
|
|
r_nv_fogdist_mode |
|
|
|
r_offsetfactor- |
|
|
|
r_offsetunits- |
|
|
|
r_oldMode |
|
|
|
r_overBrightBits |
ETMain |
Client |
Brightness setting |
r_picmip |
ETMain |
Client |
Bit like compression for all textures. 0 is max quality, 3 for max performance (mostly just uses less video card memory). |
r_portalOnly |
|
|
|
r_primitives |
|
|
|
r_printShaders |
|
|
|
r_railCoreWidth |
|
|
|
r_railSegmentLength |
|
|
|
r_railWidth |
|
|
|
r_rmse |
ETMain |
Client |
Defunct since 1.02 patch |
r_roundImagesDown |
|
|
|
r_saveFontData |
|
|
|
r_showcluster |
|
|
|
r_showImages |
|
|
|
r_showmodelbounds |
|
|
[C] |
r_shownormals |
|
|
[C] |
r_showsky |
|
|
[C] |
r_showSmp |
|
|
|
r_showtris |
|
|
[C] |
r_simpleMipMaps |
|
|
|
r_singleShader |
|
|
|
r_skipBackEnd |
|
|
|
r_smp |
|
|
|
r_speeds |
|
|
|
r_stencilbits |
|
|
|
r_stereo |
ETMain |
Client |
For stereo OpenGL – 3D glasses type thing. Either doesnt work or requires video opengl drivers that support it. |
r_subdivisions |
ETMain |
Client |
Sets number of subdivisions of "curves”, increasing makes curves into straights. |
r_swapInterval |
ETMain |
Client |
If 1 then vsync is on, if 0 then it’s off. Also works for Linux since 1.03 |
r_textureAnisotropy |
ETMain |
Client |
Set level of anisotropic texture filtering |
r_texturebits |
ETMain |
Client |
Number of bits for textures, stick to 32 as 16 is hardly better performance. |
r_textureMode |
|
|
|
r_trisColor |
ETMain |
Client |
Sets colour for r_tris, usage: r_triscolor r g b a |
r_uiFullScreen |
ETMain |
Client |
Appears functionless in ET? Was fog-removal ‘exploit’ in RTCW |
r_verbose |
|
|
|
r_wolffog |
ETMain |
Client |
Enables and disables fog. [C], also restricted by Punkbuster |
r_zfar |
ETMain |
Client |
Distance for culling distant objects |
r_znear |
ETMain |
Client |
Distance for culling objects close to player. Recommended for servers to restrict. |
rate |
ETMain |
Client |
Cap on the connection bandwidth to use, 1000=~1KB/s. For 56k use about 4000, broadband 25000 |
rcon |
ETMain |
Client |
Prepend to issue to remote-console, i.e. Send what follows to the server as command. RCON Guide. |
rconAddress |
|
|
|
rconAuth |
|
|
|
rconPassword |
ETMain |
Both |
Server: used to set the rcon password. Client: Used to login as having RCON authorisation on the connected server. RCON Guide. |
ready |
ETMain |
Client |
Sets player to ready status |
readyteam |
ETMain |
Client |
Sets all players on your team to ready status |
reconnect |
ETMain |
Client |
Reconnect to the most recent server you tried to connect to |
record |
ETMain |
Client |
Starts recording a demo. See also stopRecord |
ref |
ETMain |
Client |
Use similar to RCON for referee commands. /ref shows arguments |
refereePassword |
ETMain |
Server |
Used to set the password required to achieve REF status/authorisation |
reflogout |
ETPro |
Client |
Remove yourself from Ref status? "Unknown command” but is listed in cmdlist |
reset |
ETMain |
Client |
Prepend to reset a cvar to it’s default value. /reset cl_maxpackets |
reset_match |
ETMain |
Server |
Used (usually by REF) to reset the whole match to beginning. Contrast with map_restart |
resetmaxspeed |
|
|
|
resetTimer |
ETPro |
Client |
Reset’s ETPro’s enemy spawntimer |
Revive |
ETMain |
Server |
Command to revive the specified player [C] |
s_bits |
ETMain |
Client |
|
s_currentMusic |
ETMain |
Client |
Lists current/most recent music sound file name & location |
s_debugMusic |
ETMain |
Client |
|
s_defaultsound |
ETMain |
Client |
|
s_doppler |
ETMain |
Client |
Toggle doppler effect |
s_info |
ETMain |
Client |
Lists info of sound system in console |
s_initsound |
ETMain |
Client |
|
s_khz |
ETMain |
Client |
Sets frequency of the music, very high quality = 44 [1.03], high = 22 while low = 11 |
s_list |
ETMain |
Client |
Lists all sound file names and locations in console |
s_mixahead |
ETMain |
Client |
For mixing audio? |
s_mixPreStep |
ETMain |
Client |
|
s_musicvolume |
ETMain |
Client |
Sets volume of the music, multiplier value (0.0 to 1.0) |
s_mute |
ETMain |
Client |
Toggle muting, 1 disables all sounds, 0 plays them as normal |
s_nocompressed |
ETMain |
Client |
Dont play any compressed music files? |
s_numchannels |
ETMain |
Client |
|
s_separation |
ETMain |
Client |
Stereo seperation? |
s_show |
ETMain |
Client |
Lists in console every sound when it is played [C] |
s_stop |
ETMain |
Client |
Stops playing any sounds currently playing |
s_testsound |
ETMain |
Client |
|
s_volume |
ETMain |
Client |
Sets volume of the game sounds, multiplier value (0.0 to 1.0) |
s_wavonly |
ETMain |
Client |
Toggles playing only .wav files? |
sa |
ETPro |
Client |
Shorter version of semiAdmin |
sal |
ETPro |
Client |
Shorter version of semiAdminLogin |
savegame_filename |
ETMain |
Client |
Obsolete? |
savegame_loading |
ETMain |
Client |
Obsolete? |
SaveNewTranslations |
|
|
|
SaveTranslations |
|
|
|
say |
ETMain |
Both |
Send what follows as global text chat /say "owned” |
say_buddy |
ETPro |
Client |
|
say_team |
ETMain |
Client |
Send what follows as team text chat /say_team "ffs gimme ammo n00bs” |
say_teamnl |
|
|
|
scLogin |
ETPro |
Client |
Short form of shoutcastlogin |
scLogout |
ETPro |
Client |
Short form of shoutcastlogout |
scores |
ETMain |
Client |
Shows the scoresheet |
scr_conspeed |
|
|
|
screenshot |
ETMain |
Client |
Takes a screenshot, in high quality lossless TGA format |
screenshotJPEG |
ETMain |
Client |
Takes a screenshot, in lossy-compression JPEG format |
sectorlist |
|
|
|
selectbuddy |
|
|
0-5 to select that fireteam-mate, -1 none, -2 all ?? |
semiAdmin |
ETPro |
Client |
For use with SemiAdmin feature, similar-ish to a customisable REF (detail) |
semiAdminLogin |
ETPro |
Client |
Used when logging in with password for SemiAdmin (detail) |
sensitivity |
ETMain |
Client |
Used for setting the mouse sensitivity |
Server1 |
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|
|
Server2 |
|
|
|
Server3 |
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|
Server4 |
|
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|
Server5 |
|
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Server6 |
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|
Server7 |
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|
Server8 |
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|
Server9 |
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Server10 |
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Server11 |
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Server12 |
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Server13 |
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Server14 |
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Server15 |
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Server16 |
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|
|
server_autoconfig |
ETMain |
Server |
For loading "pub” or "comp” pre-set configurations. Detail |
server_motd0 |
ETMain |
Server |
Sets line 1 of the motd box (sv_hostname still goes above though). detail. |
server_motd1 |
ETMain |
Server |
Sets line 2 of the motd box, detail. |
server_motd2 |
ETMain |
Server |
Sets line 3 of the motd box, detail. |
server_motd3 |
ETMain |
Server |
Sets line 4 of the motd box, detail. |
server_motd4 |
ETMain |
Server |
Sets line 5 of the motd box, detail. |
server_motd5 |
ETMain |
Server |
Sets line 6, the bottom line, of the motd box. detail. |
serverinfo |
ETMain |
Client |
Lists "server info” in the console (same info as in the Server Info menu box). Also, "the serverinfo info string has all the cvars visible to server browsers” (g_public.h) |
serverstatus |
ETMain |
Server |
Returns "serverinfo” plus basic player info. For server browsers? |
Session0 |
ETMain |
Server |
Seems to return info of use to server browsers? |
Sessionstats0 |
ETMain |
Server |
Seems to return info of use to server browsers? |
set |
ETMain |
Both |
To "set” some cvar to the specified value, e.g. /set r_gamma 1 |
seta |
ETMain |
Both |
"set & archive” |
setenv |
|
|
|
sethuditem |
|
|
|
setRecommended |
ETMain |
Client |
Applies the settings that were reccommended for your system? |
sets |
ETMain |
Server |
Specifies it is to be shown in serverinfo. Often doesnt have any effect on game |
setu |
ETMain |
Both |
|
SetWeaponCrosshair |
|
|
|
shaderlist |
|
|
|
shoutCastLogin |
ETPro |
Client |
For logging in with password for special shoutcaster spectator type |
shoutCastLogout |
ETPro |
Client |
For logging out of special shoutcaster spectator type |
showdrop |
ETMain |
Client |
Shows dropped packets in the console? |
show_framecount |
ETPro |
Client |
Show the framecount in demo playback (0=off, 1=on, 2=snapshot current frame number) |
showip |
ETMain |
Client |
Returns your IP in console |
showpackets |
ETMain |
Client |
Appears to give running display of sent/received data packets |
showstats |
ETMain |
Client |
Best guess is this was for multiview, which was re-enabled in ETPro (server set) |
shuffleteamsxp_norestart |
ETPro |
Server |
Command to shuffleteams by XP, without restarting the round/map. |
singlePlayLink |
ETMain |
Client |
Relic, execution is unadvised [removed in 1.03] |
skills |
|
|
|
skinlist |
|
|
|
snaps |
ETMain |
Client |
"snapshots” for server to send you, leave at 20. |
snd_reload |
ETMain |
Client |
Reloads all sound files? |
snd_restart |
ETMain |
Client |
Restarts sound engine |
spdevmap |
|
|
|
spechelp |
ETPro |
Client |
Is in ET source but cvar only in etpro? Maybe toggles "spectator help” in multiview? |
specinvite |
ETMain |
Client |
Use to allow a specific client to spectate a speclocked team |
speclock |
ETMain |
Client |
Prevents spectating (other than Ref’s or, in ETPro, ETTV & Shoutcasters) of your team. Also specunlock, team_nocontrols |
specunlock |
ETMain |
Client |
Reverses speclock, allows people to view your team. Also speclock, team_nocontrols |
spmap |
|
|
|
start_match |
ETMain |
Server |
Used by REF to skip the readyup shenanigans |
statsall |
ETMain |
Client |
Dumps statistics for all player’s into the console |
statsdump |
ETMain |
Client |
Dumps stats into a file? |
status |
ETMain |
Both |
shows the client number (num), score, ping, player name (name), client IP address (address), and port connected through (qport) |
stoprecord |
ETMain |
Client |
Stops recording a demo. See also record |
streamingsound |
|
|
|
sv_allowAnonymous |
ETMain |
Server |
|
sv_allowDownload |
ETMain |
Server |
Toggles allowing clients to download missing files from the server |
sv_cheats |
ETMain |
Server |
Toggle allowing cheats such as noclip |
sv_cvar |
ETPro |
Server |
Used for the ETPro cvar restrictions |
sv_dl_maxRate |
ETMain |
Server |
Sets the maximum speed clients can download files from the server |
sv_floodProtect |
ETMain |
Server |
|
sv_fps |
ETMain |
Server |
Effectively frequency of server calculating states. Leave at 20, else ET breaks |
sv_fullmsg |
ETMain |
Server |
Customise the "server full” message, or redirect to another server: sv_fullmsg "ET://host.to.redirect.to:port” [1.03] |
sv_hostname |
ETMain |
Server |
Sets the name of the server, what shows up in server lists |
sv_keywords |
ETMain |
|
|
sv_killserver |
ETMain |
Server |
|
sv_lanForceRate |
ETMain |
Server |
Toggle for forcing very high rate setting for clients detected (sometimes wrongly) as connecting via LAN. |
sv_mapChecksum |
ETMain |
Server |
|
sv_master1 |
ETMain |
Server |
Master server to report to, should be etmaster.idsoftware.com |
sv_master2 |
ETMain |
Server |
Master server to report to |
sv_master3 |
ETMain |
Server |
Master server to report to |
sv_master4 |
ETMain |
Server |
Master server to report to |
sv_master5 |
ETMain |
Server |
Master server to report to |
sv_maxclients |
ETMain |
Server |
Maximum number of clients that can be connected, including private ones |
sv_maxPing |
ETMain |
Server |
Disallow clients who try to connect with this ping. Note clients usually have high ping at this point so set very high. |
sv_maxRate |
ETMain |
Server |
Cap the maximum rate (bandwidth) a player can use. 13000 to the max of 25000 normal (1000=1KB/s). |
sv_minguidage |
ETMain |
Server |
|
sv_minPing |
ETMain |
Server |
Can set a minimum ping for players to have when they connect, presumably for if you intend server for "HPB” |
sv_onlyVisibleClients |
ETMain |
Server |
|
sv_padPackets |
ETMain |
Server |
|
sv_pakNames |
ETMain |
Server |
|
sv_paks |
ETMain |
Server |
|
sv_paused |
ETMain |
Server |
|
sv_privateClients |
ETMain |
Server |
Number of the sv_maxclients slots reserved for clients with the privatePassword. |
sv_privatePassword |
ETMain |
Server |
Define the password used for private players – slots reserved for only people with the priv pass |
sv_punkbuster |
ETMain |
Server |
Toggle activation of Punkbuster on the server. Should be set on command line. |
sv_pure |
ETMain |
Server |
Toggles check that client’s files are the same as the servers (basic anticheat). |
sv_reconnectlimit |
ETMain |
Server |
Presumably limits an IP connecting to the server n times in some unknown period? |
sv_referencedPakNames |
ETMain |
Server |
|
sv_referencedPaks |
ETMain |
Server |
|
sv_running |
ETMain |
Server |
|
sv_serverid |
ETMain |
Server |
|
sv_serverRestarting |
ETMain |
Server |
|
sv_showAverageBPS |
ETMain |
Server |
|
sv_showloss |
ETMain |
Server |
|
sv_tempbanmessage |
ETMain |
Server |
What player’s get after being kicked – "you have been kicked and are temporarily banned…” |
sv_timeout |
ETMain |
Server |
Duration before disconnecting clients that arent communicating to server at all? |
sv_wwwBaseURL |
ETMain |
Server |
Sets the location of www download redirect, detail |
sv_wwwCheckPath |
ETMain |
Server |
Path to seek files for www download, leave blank to default to etmain and/or mod folder. detail |
sv_wwwDlDisconnected |
ETMain |
Server |
Wether to disconnect players from gameserver while they download via www detail |
sv_wwwDownload |
ETMain |
Server |
Toggles enabling www download redirect. detail |
sv_wwwFallbackURL |
ETMain |
Server |
Alternative URL to download the files from. detail |
sv_zombietime |
ETMain |
Server |
|
swap_teams |
ETMain |
Server |
Swaps teams about – axis become allies and vice-versa |
sys_cpuid |
ETMain |
Both |
Non-user, stores a number identifying the CPU |
sys_cpustring |
ETMain |
Both |
Non-user, stores string name of the CPU (e.g. AMD w/ 3DNow!). |
systeminfo |
ETMain |
Server |
Same as "systeminfo”? |
taginfo |
ETMain |
Client |
Says "not active”, perhaps for the premium PB tag registration? |
team |
ETMain |
Client |
/team r joins axis, /team b joins allies |
team_maxFlamers |
ETPro |
Server |
Determines the max number of flamers that can be used on each team |
team_maxMgs |
ETPro |
Server |
Determines the max number of mobile MG’s that can be used on each team |
team_maxMines |
ETPro |
Server |
Determines the max number of mines available to each team |
team_maxMortars |
ETPro |
Server |
Determines the max number of mortars that can be used on each team |
team_maxPanzers |
ETPro |
Server |
Determines the max number of panzerfausts that can be used on each team |
team_maxplayers |
ETPro |
Server |
Determines the max number of players that can join each team |
team_maxriflegrenades |
ETPro |
Server |
Determines the max number of "n00bsticks” that each team can have |
team_nocontrols |
ETMain |
Server |
Toggles disallowing players from having team controls, e.g. /readyteam |
teammenu |
ETPro |
Client |
Command opens v-chat style menu to select your class & weapon |
testgun |
|
|
|
testmodel |
|
|
|
timedemo |
ETMain |
Client |
Set to 1 to enable timedemo mode,for benchmarking purposes |
timegraph |
|
|
[C] |
timein |
ETMain |
Client |
Continues game after a timeout/pause, same as unpause. See team_nocontrols |
timelimit |
ETMain |
Server |
Sets the time limitation for the map |
timeout |
ETMain |
Client |
Same as Pause, freezes game, usually so a crashed player can rejoin. |
timerSet |
ETPro |
Client |
For setting ETPro built in spawntimer |
timescale |
ETMain |
Client |
Increase to "fast forward” through demos, or decrease for slow motion (fraction of 1). |
tjg_info |
ETPro |
|
Trickjump tool |
tjg_load |
ETPro |
|
Trickjump tool |
tjg_menu |
ETPro |
|
Trickjump tool |
tjg_pause |
ETPro |
|
Trickjump tool |
tjg_play |
ETPro |
|
Trickjump tool |
tjg_record |
ETPro |
|
Trickjump tool |
tjg_save |
ETPro |
|
Trickjump tool |
tjg_stop |
ETPro |
|
Trickjump tool |
tjl_drawslot |
ETPro |
|
Trickjump tool |
tjl_info |
ETPro |
|
Trickjump tool |
tjl_load |
ETPro |
|
Trickjump tool |
tjl_menu |
ETPro |
|
Trickjump tool – TJ menu |
tjl_save |
ETPro |
|
Trickjump tool |
tjl_startrecord |
ETPro |
|
Trickjump tool |
tjl_stoprecord |
ETPro |
|
Trickjump tool |
toggle |
ETMain |
Client |
For swapping a cvar between values of 0 and 1: bind x "toggle s_mute” |
toggleConsole |
ETMain |
Client |
Opens and closes the console pull-down |
topshots |
ETMain |
Client |
Shows the topshots stats, the most accurate aimers |
touchFile |
|
|
|
ui_autoredirect |
ETMain |
Client |
Toggle allowing servers to auto-redirect you to another server when full. |
ui_bigFont |
|
|
|
ui_blackout |
|
|
|
ui_browserGameType |
ETMain |
Client |
Server browser – selects servers running specific gametypes |
ui_browserMaster |
ETMain |
Client |
Server browser – Local/Internet/Favourites source… Non-functional in ET? |
ui_browserShowAntilag |
ETMain |
Client |
Server browser – servers with antilag enabled: 0=both, 1=only show, 2=dont show |
ui_browserShowEmptyOrFull |
ETMain |
Client |
Server browser – empty or full servers: 0=both, 1=only show, 2=dont show |
ui_browserShowETPro |
ETPro |
Client |
Server browser – servers running ETPro mod: 0=both, 1=only show, 2=dont show |
ui_browserShowFriendlyFire |
ETMain |
Client |
Server browser – servers with Friendly Fire: 0=both, 1=only show, 2=dont show |
ui_browserShowMaxlives |
ETMain |
Client |
Server browser – servers with limited lives: 0=both, 1=only show, 2=dont show |
ui_browserShowPasswordProtected |
ETMain |
Client |
Server browser – passworded servers: 0=both, 1=only show, 2=dont show |
ui_browserShowPunkBuster |
ETMain |
Client |
Server browser – Punkbuster servers: 0=both, 1=only show, 2=dont show |
ui_browserShowTeamBalanced |
ETMain |
Client |
Server browser – servers forcing balanced teams: 0=both 1=only show 2=hide |
ui_browserShowWeaponsRestricted |
ETMain |
Client |
Server browser – servers with weapon restrictions: 0=both 1=only show 2=hide |
ui_browserSortKey |
ETMain |
Client |
Server browser – supposably sets which heading to order the server list, but doesnt |
ui_campaignIndex |
|
|
|
ui_classSoldier |
|
|
|
ui_cmd |
|
|
|
ui_connecting |
|
|
|
ui_ctf_capturelimit |
|
|
Relic? |
ui_ctf_friendly |
|
|
Relic? |
ui_ctf_timelimit |
|
|
Relic? |
ui_currentCampaign |
|
|
|
ui_currentCampaignCompleted |
|
|
|
ui_currentMap |
|
|
|
ui_currentNetCampaign |
|
|
|
ui_currentNetMap |
|
|
|
ui_dedicated |
|
|
|
ui_ffa_fraglimit |
|
|
|
ui_ffa_timelimit |
|
|
|
ui_filterdescription |
|
|
|
ui_gametype |
|
|
|
ui_glCustom |
|
|
|
ui_handedness |
|
|
|
ui_heavyWeaponRestriction |
|
|
|
ui_isSpectator |
|
|
|
ui_joinGametype- |
|
|
|
ui_lastServerRefresh |
|
|
|
ui_limboMode |
|
|
|
ui_limboObjective |
|
|
|
ui_limboOptions |
|
|
|
ui_limboPrevOptions |
|
|
|
ui_mapIndex |
|
|
|
ui_master |
|
|
|
ui_maxlives |
|
|
|
ui_menuFiles |
|
|
|
ui_mousePitch |
|
|
|
ui_netGametype |
|
|
|
ui_netSource |
|
|
|
ui_notebookCurrentPage |
|
|
|
ui_objective |
|
|
|
ui_prevClass- |
|
|
|
ui_prevTeam- |
|
|
|
ui_prevWeapon- |
|
|
|
ui_profile |
|
|
|
ui_profile_create_error |
|
|
|
ui_profile_mousePitch |
|
|
|
ui_QModel |
|
|
|
ui_r_colorbits |
|
|
|
ui_r_depthbits |
|
|
|
ui_r_detailtextures |
|
|
|
ui_r_dynamiclight |
|
|
|
ui_r_ext_compressed_textures |
|
|
|
ui_r_gamma |
|
|
|
ui_r_lodbias |
|
|
|
ui_r_mode |
|
|
|
ui_r_picmip |
|
|
|
ui_r_subdivisions |
|
|
|
ui_r_texturebits |
|
|
|
ui_r_texturemode |
|
|
|
ui_rate |
|
|
|
ui_restart |
|
|
|
ui_sensitivity |
|
|
|
ui_serverStatusTimeOut |
|
|
|
ui_showtooltips |
ETMain |
Client |
Pop-up explanations on mouseover various options in the in-game menus. |
ui_singlePlayerActive |
|
|
|
ui_smallFont |
|
|
|
ui_team_fraglimit |
|
|
|
ui_team_friendly |
|
|
|
ui_team_timelimit |
|
|
|
ui_teamArenaFirstRun |
|
|
|
ui_teamAxis |
|
|
|
ui_userAlliedRespawnTime |
|
|
|
ui_userAxisRespawnTime |
|
|
|
ui_userTimeLimit |
|
|
|
ui_weaponMP |
|
|
|
unbind |
ETMain |
Client |
For unassigning commands etc to a specified key. /unbind x |
unbindall |
ETMain |
Client |
For unassigning all commands etc from ALL keys. /unbindall |
undoSpeaker |
|
|
|
unignore |
|
|
|
unlock |
ETMain |
Client |
Reverses lock, allows other player’s to join your team |
unpause |
ETMain |
Client |
For unpausing paused games. See pause, also team_nocontrols |
unready |
ETMain |
Client |
Set’s player to "unready” status, reverses ready |
updatehunkusage |
|
|
|
updatescreen |
|
|
|
URL |
ETMain |
Server |
Appears to simply be a place to locate the server’s URL, RTCW 1.4 had a button to go |
Username |
ETMain |
Client |
Stores the OS username in use (!) |
Version |
ETMain |
Both |
Records all info about the ET version: build number, build date, win/linux etc |
vid_restart |
ETMain |
Client |
Reloads the video/rendering etc, required for some cvar settings to take actual effect. |
vid_xpos |
|
|
X axis offset for moving the game-screen around? |
vid_ypos |
|
|
Y axis offset for moving the game-screen around? |
viewlog |
ETMain |
|
[C] |
viewpos |
ETMain |
Client |
Returns the coordinates of the player’s position in console. |
vm_cgame |
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vm_game |
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vm_ui |
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vminfo |
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vmprofile |
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VoiceChat |
ETMain |
Client |
See vsay |
VoiceFireTeamChat |
ETMain |
Client |
For binding vsay’s to FireTeam members only |
VoiceTeamChat |
ETMain |
Client |
See vsay_team |
vote |
ETMain |
Client |
Cast your vote – \vote yes ; \vote no ; or bind F1 "vote yes” |
vote_allow_antilag |
ETMain |
Server |
Toggles allowing votes to toggle antilag. (vote settings) |
vote_allow_balancedteams |
ETMain |
Server |
Toggles allowing votes to toggle balancedteam requirement. (vote settings) |
vote_allow_cointoss |
ETMain |
Server |
Toggles allowing votes for cointoss. (vote settings) |
vote_allow_comp |
ETMain |
Server |
Toggles allowing votes to load "comp” settings. (vote settings) |
vote_allow_config |
ETPro |
Server |
Specify .config’s that can be loaded by vote. Set to "” to disable or * to allow all |
vote_allow_friendlyfire |
ETMain |
Server |
Toggles allowing votes to toggle friendlyfire. (vote settings) |
vote_allow_gametype |
ETMain |
Server |
Toggles allowing votes to change gametype. (vote settings) |
vote_allow_kick |
ETMain |
Server |
Toggles allowing votes to kick players (vote settings) |
vote_allow_map |
ETMain |
Server |
Toggles allowing votes to change map. (vote settings) |
vote_allow_matchreset |
ETMain |
Server |
Toggles allowing votes to reset match. See reset_match, vote settings |
vote_allow_mutespecs |
ETMain |
Server |
Toggles allowing votes to mute spectators. (vote settings) |
vote_allow_muting |
ETMain |
Server |
Toggles allowing votes to mute individual players. (vote settings) |
vote_allow_nextmap |
ETMain |
Server |
Toggles allowing votes to skip to the next map in rotation. (vote settings) |
vote_allow_pub |
ETMain |
Server |
Toggles allowing votes to load "pub” settings. (vote settings) |
vote_allow_referee |
ETMain |
Server |
Toggles allowing votes to assign someone as Ref. (vote settings) |
vote_allow_shuffleteamsxp |
ETMain |
Server |
Toggles allowing votes to shuffle teams. See shuffle_teams, vote settings |
vote_allow_surrender |
ETPro |
Server |
Toggles allowing teams to call a vote to "surrender” |
vote_allow_swapteams |
ETMain |
Server |
Toggles allowing votes to swap teams. See swap_teams, vote settings |
vote_allow_timelimit |
ETMain |
Server |
Toggles allowing votes to change the map timelimit. (vote settings) |
vote_allow_warmupdamage |
ETMain |
Server |
Toggles allowing votes to toggle warmup damage. (vote settings) |
vote_limit |
ETMain |
Server |
Set’s maximum number of votes allowed per map. (vote settings) |
vote_percent |
ETMain |
Server |
Set’s the required % of all players needed to vote "yes” for vote to pass. (detail) |
voteFlags |
ETMain |
Server |
Non-user, I think this stores flag info for server info/server browsers etc? |
vsay |
ETMain |
Client |
Prepend for issing global voice-chats, /vsay ftattack |
vsay_buddy |
ETPro |
Client |
Vsays to fireteam members? |
vsay_team |
ETMain |
Client |
Prepend for issung voice-chats to teammates, /vsay_team ftfallback |
vstr |
ETMain |
Both |
Identifies what follows it as a variable string, used for scripting. |
wait |
ETMain |
Both |
Tells ET to wait for the specified ticks before continuing, used for scripting. |
wav_record |
ETMain |
Client |
Command to record .wav audio file (see wav_stoprecord, cl_wavefilerecord) [1.03] |
wav_stoprecord |
ETMain |
Client |
Command to stop recording a .wav audio file [1.03] |
weapalt |
ETMain |
Client |
Selects alternative use of currently selected weapon |
weaplastused |
ETMain |
Client |
Selects the last weapon that was used |
weapnext |
ETMain |
Client |
Selects the next weapon (scrolls through weaponbank) |
weapnextinbank |
ETMain |
Client |
Selects the next weapon that player has? |
weapon |
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weaponbank |
ETMain |
Client |
Selects the specified weapon, /weaponbank 5 |
weaponstats |
ETMain |
Client |
Gives your stats for each weapon (in console) |
weapprev |
ETMain |
Client |
Selects the previous weapon (scrolls backwards through weaponbank) |
weapprevinbank |
ETMain |
Client |
Selects the previous weapon the player has? |
where |
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win_hinstance |
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win_wndproc |
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wm_ftsayPlayerClass |
ETMain |
Client |
Vsay’s your class to fireteam? |
wm_sayPlayerClass |
ETMain |
Client |
Vsays your class (to team?)? |
writeconfig |
ETMain |
Both |
Saves all current settings to the specified file, if none specified then uses etconfig.cfg |
Wstats0 |
ETMain |
Client |
Presumably has something to do with +wstats which SD seem to have broken? |
z_serverflags |
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zoomin |
ETMain |
Client |
Zooms further in with scoped weapons |
zoomout |
ETMain |
Client |
Zooms further out with scoped weapons |
freecam |
ETPro |
Client |
Enables extended-demo-viwer freecam? off/on |
freecamgetpos |
ETPro |
Client |
Maybe gets the co-ordinates for freecamsetpos? |
freecamsetpos |
ETPro |
Client |
Set co-ordinates for freecam (movie-making stuff) |
fs_basegame |
ETMain |
Both |
Makes game use files from here aswell as current mod folder? Assumed for mods only |
fs_basepath |
ETMain |
Both |
Holds the logical path to ET install folder |
fs_buildgame |
ETMain |
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fs_buildpath |
ETMain |
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fs_cdpath |
ETMain |
Both |
Logical path to CDROM? Relic/obsolete. |
fs_copyfiles |
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fs_debug |
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fs_game |
ETMain |
Server |
Sets the mod to load, used for startup command. |
fs_homepath |
ETMain |
Server |
Sets the "working folder”, used mainly when multiple servers running on one install |
fs_openedList |
ETMain |
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Holds what .pk3’s are open / in ETMain or mod folder? Non-user |
fs_referencedList |
ETMain |
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Holds what .pk3s are referenced/loaded? Non-user |
fs_restrict |
ETMain |
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g_alliedmapxp |
ETMain |
Server |
Presumably stores how much XP the allied team have earned over the map? |
g_alliedmaxlives |
ETMain |
Server |
Sets the maximum number of lives available to the Allied team |
g_alliedwins |
ETMain |
Server |
Presumably stores the allied team’s wins for campaign map/deciding overall winner |
g_altStopwatchMode |
ETMain |
Server |
Toggles ABAB stopwatch format instead of ABBA |
g_antilag |
ETMain |
Server |
Toggles antilag, better for high ping players. Irrelevant with Etpro (players choose) |